- #Install unity 2019 in custom folder generator
- #Install unity 2019 in custom folder portable
- #Install unity 2019 in custom folder code
Unity objects should not use coalescing assignment.Īdded detection of unflavored C# projects targeting Unity.Īdded Unity asset reference search in CodeLens.Īdded Active Scene to locals, showing root game objects.Īdded this.gameObject to locals, given it's widely used in Unity projects.Īdded Children and Components groups to all GameObject instances, so that you can easily display all the object hierarchy.Īdded Scene Path to all GameObject instances, to show the location in the scene.Īdded support for JobEntityBatch/Lambdas when using Entities with source generators. Coalescing assignment on Unity objects.Īdded USP0017 suppressor for IDE0074. Inefficient method to set position and rotation.Īdded UNT0023 diagnostic. Unity message should be protected (opt-in).Īdded UNT0022 diagnostic. MenuItem attribute used on non-static method.Īdded UNT0021 diagnostic. Unnecessary indirection call for GameObject.gameObject.Īdded UNT0020 diagnostic.
#Install unity 2019 in custom folder portable
Added support for using portable pdb symbols to properly filter visible locals.įixed player announce parsing with recent Unity versions.įixed stability issues with UNT0008 quickfix.Īdded UNT0019 diagnostic.Give priority to scalar calculations over vector calculations. Fixed issues with explicit method implementations and UNT0006 diagnostic.Prefer Input.GetKey overloads with Ke圜ode argument.Īdded more invalid usages (static and readonly fields) to UNT0013 diagnostic. Reduced memory consumption when parsing yaml assets.Īdded UNT0025 diagnostic.All other analyzers will run through solution analysis. Improved light-build time, by only running suppressors able to handle CS compiler warnings.Optimized symbol usage with UNT0002, UNT0003, UNT0012, UNT0014 diagnostics. Optimized allocations with USP0008, USP0009, USP0010 and USP0011 suppressors. Reduced memory consumption when processing assets. Fixed supported expression detection with UNT0024 diagnostic.Automatically disable asset-indexing for large Unity projects.
#Install unity 2019 in custom folder code
Going forward please use the latest Visual Studio Editor package in your projects ( Unity > Window > Package Manager) and make sure Visual Studio 2022 is set as your preferred code editor ( Unity > Edit > Preferences > External Tools).
#Install unity 2019 in custom folder generator
We deprecated our legacy project generator for Unity. Reduced memory consumption when parsing yaml assets.Reduced memory consumption when processing assets.17.1.0.0Īdded CancelInvoke support to UNT0016 diagnostic (Unsafe way to get the method name).Īdded ScriptedImporter and AssetPostprocessor classes to well known Unity message containers.įixed dark theme issues with Dialog window and buttons.Ĭorrectly handle overridden messages with the opt-in UNT0021 diagnostic (Unity message should be protected).Īutomatically disable asset-indexing for large Unity projects.ĭo not warn for compatibility issue when referencing the UnityEngine project. Visual Studio Tools for Unity change log.